counter strike-pun.pl cseXpert


#1 2009-01-09 10:05:31

baniak219

Zawansowany canter

Skąd: ==KMO==
Zarejestrowany: 2008-12-06
Posty: 112
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Komendy FPS

No więc dam kilka komend na zwiększenie liczby FPS.

Wydajność czyli jak najwiecej FPS, ale jakość grafiki mniejsza:

Kod:

cl_himodels 0
cl_dynamiclights 0
cl_shadows 0
cl_minmodels 1
cl_identiconmode 0
cl_particlefx 0
cl_weather 0
cl_corpsestay 1

gl_keeptjunctions 0
gl_clear 0
gl_cull 1
gl_dither 1
gl_lightholes 0
gl_palette_tex 1
gl_spriteblend 1
gl_ztrick 1
gl_texturemode GL_NEAREST_MIPMAP_NEAREST
gl_round_down 4
gl_picmip 3
gl_playermip 3
gl_max_size 128

r_detailtextures 0
r_detailtexturessupported 0
r_mirroralpha 0
r_mmx 1
r_decals 1

violence_ablood 0
violence_hblood 0
violence_agibs 0
violence_hgibs 0

s_a3d 0
s_eax 1
s_reverb 0
voice_dsound 1

fastsprites 2
d_spriteskip 2

ati_npatch 0
ati_subdiv 0

hpk_maxsize 1
max_wallpuffs 1
max_rubble 1
max_shells 1
max_smokepuffs 1
mp_decals 1

Jakość czyli jeśli posiadasz zajebisty sprzęt i chcesz się czieszyc jak najlepszą grafiką.

Kod:

cl_himodels 0
cl_dynamiclights 1
cl_shadows 1
cl_minmodels 0
cl_identiconmode 2
cl_particlefx 2
cl_weather 3
cl_corpsestay 900

gl_keeptjunctions 1
gl_clear 1
gl_cull 0
gl_dither 0
gl_lightholes 1
gl_palette_tex 1
gl_spriteblend 1
gl_ztrick 1
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down 0
gl_picmip 0
gl_playermip 0
gl_max_size 512

r_detailtextures 1
r_detailtexturessupported 1
r_mirroralpha 1
r_mmx 1
r_decals 999

violence_ablood 1
violence_hblood 1
violence_agibs 1
violence_hgibs 1

s_a3d 0
s_eax 1
s_reverb 1
voice_dsound 1

fastsprites 0
d_spriteskip 0

ati_npatch 1
ati_subdiv 2

hpk_maxsize 5
max_wallpuffs 999
max_rubble 999
max_shells 999
max_smokepuffs 999
mp_decals 999

A to orginalne komendy, które są od początku:

Kod:

cl_himodels 0
cl_dynamiclights 1
cl_shadows 0
cl_minmodels 0
cl_identiconmode 1
cl_particlefx 1
cl_weather 1
cl_corpsestay 1

gl_keeptjunctions 0
gl_clear 1
gl_cull 1
gl_dither 1
gl_lightholes 1
gl_palette_tex 0
gl_spriteblend 0
gl_ztrick 1
gl_texturemode GL_LINEAR_MIPMAP_NEAREST
gl_round_down 2
gl_picmip 1
gl_playermip 1
gl_max_size 256

r_detailtextures 0
r_detailtexturessupported 0
r_mirroralpha 0
r_mmx 300
r_decals 300

violence_ablood 1
violence_hblood 0
violence_agibs 1
violence_hgibs 0

s_a3d 0
s_eax 1
s_reverb 0
voice_dsound 1

fastsprites 1
d_spriteskip 1

ati_npatch 0
ati_subdiv 1

hpk_maxsize 4
max_wallpuffs 300
max_rubble 300
max_shells 300
max_smokepuffs 300
mp_decals 300

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